#ifndef REFERENCE_H
#define REFERENCE_H

#include <nds.h>
#include "fixed.h"

typedef Fixed tFloat;

typedef struct {
   tFloat x;
   tFloat y;
} t2DVector;

typedef struct {
	tFloat top;
	tFloat bottom;
	tFloat left;
	tFloat right;
} BoundingBox;

typedef struct{
	int isCollideable;
}metaTile;



#endif